Home / Courses / Design & Product Thinking

Design course

🎨 Design & Product Thinking

Build design literacy through human-centered observation, problem framing, constraints, ideation, sketching, storyboards, prototyping, usability testing, iteration, visual design, information architecture, UX, accessibility, product strategy, design systems, service journeys, metrics, ethics, privacy, sustainability, critique, and a product-design capstone.

20 lessonsAges 3–10Four age versions per lessonDesignProduct ThinkingUxAccessibility

Complete lesson syllabus

Every lesson below contains age-banded facts and quiz questions. Some lessons also include a make-or-explain artifact prompt. Titles are shown in their current course order.

  1. What Is Design?
    Design · Problem Solving · Creativity
    Example: Design combines empathy, problem-solving, creativity, testing, communication, and craft.
  2. Human-Centered Observation
    Empathy · Observation · Research
    Example: User research can include observation, interviews, surveys, task notes, photos, and journey maps.
  3. Problems, Needs & Constraints
    Problem Framing · Systems Thinking · Constraints
    Example: A strong design brief includes user, need, context, constraints, goals, success criteria, and questions.
  4. Ideas & Divergent Thinking
    Ideation · Creativity · Collaboration
  5. Sketching & Storyboards
    Visual Communication · Storyboarding · Planning
  6. Prototyping
    Prototyping · Testing · Maker Skills
  7. Testing & Feedback
    Feedback · Usability · Evidence
  8. Iteration & Tradeoffs
    Iteration · Decision Making · Tradeoffs
  9. Visual Design Basics
    Visual Design · Composition · Communication
  10. Information Architecture
    Information Architecture · Organization · Navigation
  11. Interaction & User Experience
    Ux · Interaction Design · Usability
  12. Accessibility & Inclusive Design
    Accessibility · Inclusive Design · Empathy
  13. Product Strategy & Value
    Product Thinking · Strategy · Entrepreneurship
  14. Design Systems & Components
    Design Systems · Consistency · Systems Thinking
  15. Service Design & Journey Maps
    Service Design · Journey Mapping · Systems
  16. Data, Metrics & Experiments
    Data · Experimentation · Decision Making
  17. Ethics, Privacy & Dark Patterns
    Ethics · Privacy · Responsible Innovation
  18. Sustainability & Materials
    Sustainability · Materials · Systems Thinking
  19. Critique & Presentation
    Critique · Presentation · Collaboration
  20. Product Design Capstone
    Design · Product Thinking · Presentation

How age adaptation works

The lesson record contains separate fact sets and quiz questions for Pre-K, kindergarten, early elementary, and upper elementary. This is not the same paragraph with a smaller font: vocabulary, detail, and question demands can change by age band. Parents can still choose a different level if their child needs it.

Assessment and records

Course quizzes provide immediate practice feedback. Completion and progress can feed parent-managed records, but a quiz score is not a teacher-issued grade, independent diagnosis, or accredited course credit.

Related courses

Browse all 57 courses · See 16 sample lessons · Read the learning-quality standard